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On Making

On Weight

A well-made object should feel like it cost what it cost.

22 October 2024

3 min read

Weight is information. When you pick up an object, its weight tells you something about how it was made and what it is made from. A light object that should be heavy communicates that material has been removed or substituted somewhere. A heavy object that should be light communicates that the form hasn't been resolved.

The right weight for a thing is when the mass corresponds exactly to what the structure requires. Nothing more, nothing less. This is very difficult to achieve, and most production doesn't try to.

Furniture is particularly honest about this. A chair that is constructed correctly has a specific weight range that corresponds to the structural demands of the form. Below that range, it has been lightened by using thinner material or internal voids — it will feel provisional. Above it, something has been over-built or under-resolved.

The same applies to clothing. A coat that is properly constructed from appropriate material has a specific weight that communicates the quality of the construction. You feel it when you put it on — the shoulder sits differently. It holds itself.

Jewellery is the most demanding. The difference between a ring that feels like jewellery and a ring that feels like an object you found is almost entirely weight and surface. Not design. Weight and surface.

We pay attention to this. We don't try to make things lighter than they need to be, and we don't add mass to make something feel more substantial than it is. The weight of a VERTES object corresponds to what it is.


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